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Gravity Warrior →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 6 | Warrior | 2100 | 1000 |
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able. |
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password:44035031 | |||||
Average Rating Score | 4.1(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Gravity Warrior (60 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Gravity Warrior" card reviews and rating scores
4.1(20) |
|
0% | (0) | ||
0% | (0) | ||
50% | (10) | ||
35% | (7) | ||
15% | (3) |
アルバ
2020/06/15 23:15
2020/06/15 23:15
Aside from the current standards, even if you look at the old standards, the card feels lacking.
The more monsters there are on the opponent, the stronger it becomes, but with 2100 RBI starting points, 300 per monster is not enough, and it's not something that can be said to be strong when lined up side by side. Most of the situations are not solvable.
Another effect is that if you put his Defense Position monster into Attack Position and force battle during the opponent's Battle Phase, it will only be useful in extremely peaky situations, and even if it does, it won't be very strong.
Hit this guy with another monster, put out his defense position monster in the main 2, or if you don't enter the battle phase in the first place, it will be easily passed through.
The more monsters there are on the opponent, the stronger it becomes, but with 2100 RBI starting points, 300 per monster is not enough, and it's not something that can be said to be strong when lined up side by side. Most of the situations are not solvable.
Another effect is that if you put his Defense Position monster into Attack Position and force battle during the opponent's Battle Phase, it will only be useful in extremely peaky situations, and even if it does, it won't be very strong.
Hit this guy with another monster, put out his defense position monster in the main 2, or if you don't enter the battle phase in the first place, it will be easily passed through.
もも
2018/10/11 13:26
2018/10/11 13:26
Gaianite is a comparison target.
If you have two monsters on the opponent's field, you can surpass him, but the only thing you can't do is Synchro Summon...
The second half is not compatible with the link environment.
If you have two monsters on the opponent's field, you can surpass him, but the only thing you can't do is Synchro Summon...
The second half is not compatible with the link environment.
シエスタ
2018/10/10 15:10
2018/10/10 15:10
You can raise up to 4200 points at level 6 without specifying materials, but it is an effect that depends on the opponent, and in most cases it is doubtful whether you can even put out this card if such monsters are lined up.
On the other hand, if the number of hits is small, not much improvement can be expected, and in addition to having removal at level 6S, there are "White Aura Dolphin" that can handle up to 4800 hits, although it is a weakening effect, and Notung with 800 weakening and burn effect. are doing.
In the latter half of the effect, the number of defensive monsters themselves has decreased, and they do not have removal resistance, etc., making it easy to avoid.
I feel that if you don't make use of your race and attributes, it's going to be pretty tough.
On the other hand, if the number of hits is small, not much improvement can be expected, and in addition to having removal at level 6S, there are "White Aura Dolphin" that can handle up to 4800 hits, although it is a weakening effect, and Notung with 800 weakening and burn effect. are doing.
In the latter half of the effect, the number of defensive monsters themselves has decreased, and they do not have removal resistance, etc., making it easy to avoid.
I feel that if you don't make use of your race and attributes, it's going to be pretty tough.
はわわ
2018/10/09 22:23
2018/10/09 22:23
General purpose level 6 sync
Depending on the number of opponent's monsters, it can be a high RBI, but there is no appeal to break the EX frame.
The effect in the second half is a bonus
Depending on the number of opponent's monsters, it can be a high RBI, but there is no appeal to break the EX frame.
The effect in the second half is a bonus
ヒコモン
2015/02/19 13:49
2015/02/19 13:49
The attack guidance ability is just a bonus and I want to think about it. In that case, he wants to focus on raising his ATK to 3600, but if the opponent has 5 units deployed, it won't do anything if he takes out this guy and defeats one. Even if this guy with no resistance stands still, it will be easily removed.
山猫
2014/07/11 22:14
2014/07/11 22:14
It's a Synchro Monster with no restrictions, but its effects are unstable and its ATK is low for a level 6, so it's fair to say that the effects in the second half are not in the current environment. Were the Gaianite walls high?
サンダー・ボルト
2013/05/20 21:38
2013/05/20 21:38
Although he is a highly versatile level 6 Synchro, his ATK is surprisingly unstable compared to "Gaianite". It's possible that you can't use the latter half of the effect, but it's not that useful. I'd like to put this card in if I can afford it, but what do you think?
ファナナス
2013/02/02 11:07
2013/02/02 11:07
Although it is a general-purpose level 6 synchro, the hitting point is low. With two opponent monsters, I can finally surpass Gaianite-san. The effect is basically to get rid of his opponent's Defense Position monsters, but it's pretty easy to dodge, so don't expect much. Gaia's cousin is a handsome man who can stably hit 2,600 RBIs.
ドラゴンX
2012/10/01 12:59
2012/10/01 12:59
A card with a maximum ATK of 3600.
If you use the second half effect, it will be an automatic attack, and on the contrary, it will end if it is destroyed.
unless I add something.
If you use the second half effect, it will be an automatic attack, and on the contrary, it will end if it is destroyed.
unless I add something.
わたV
2012/07/12 13:55
2012/07/12 13:55
New general-purpose level 6 synchro but bimyo...
The first effect is unstable, but depending on the situation, his ATK exceeds Gaianite.
The effect in the second half is interesting, but it seems to be dealt with immediately because it is obvious.
Conclusion: in Brygaia
The first effect is unstable, but depending on the situation, his ATK exceeds Gaianite.
The effect in the second half is interesting, but it seems to be dealt with immediately because it is obvious.
Conclusion: in Brygaia
ユウ
2012/04/03 14:41
2012/04/03 14:41
《Battle Mania》built-in monster
みかんゼリー
2012/03/30 0:47
2012/03/30 0:47
It pulls in opponent monsters just like gravity.
It's a star 6 with no material specification, and depending on the situation, it's good to raise his ATK more than Gaianite, but I don't think it's a card that surpasses the stable Gaianite.
Even though Brünak has been banned, we can't expect much from him.
Since the effect in the second half is visible, there will be no situation where you can activate this effect when your opponent enters the Battle Phase.
It's a star 6 with no material specification, and depending on the situation, it's good to raise his ATK more than Gaianite, but I don't think it's a card that surpasses the stable Gaianite.
Even though Brünak has been banned, we can't expect much from him.
Since the effect in the second half is visible, there will be no situation where you can activate this effect when your opponent enters the Battle Phase.
ゼロ
2012/01/15 20:45
2012/01/15 20:45
His ATK seems a little low for level 6. I'm sure you want to prioritize Gaianite...
NEOS
2011/12/25 20:39
2011/12/25 20:39
There are no restrictions, but ATK is low.
His ATK increases as the number of opponent's monsters increases.
Choose where to use the second half of the effect.
Unlike "Battle Mania", you don't have to force unnecessary monsters to attack. However, this is not necessarily an advantage.
His ATK increases as the number of opponent's monsters increases.
Choose where to use the second half of the effect.
Unlike "Battle Mania", you don't have to force unnecessary monsters to attack. However, this is not necessarily an advantage.
スクラップトリトドン
2011/12/24 8:49
2011/12/24 8:49
After all, the walls of Bryggaianite were thick...
If you have 2 or more, you can surpass Gaia Knight, but you don't need the effect of forcibly attacking ``during the opponent's battle phase'' and ``putting the defense monster in Attack Position''.
I still didn't know if it would be activated during the main, or if it would negate the effect, but I thought it would be good to skip the battle phase...
If you have 2 or more, you can surpass Gaia Knight, but you don't need the effect of forcibly attacking ``during the opponent's battle phase'' and ``putting the defense monster in Attack Position''.
I still didn't know if it would be activated during the main, or if it would negate the effect, but I thought it would be good to skip the battle phase...
とき
2011/12/23 20:53
2011/12/23 20:53
Although it is a cutting-edge general-purpose level 6 synchro, something is lacking...
Gaianite-san or higher in situations where the opponent has two or more deployed. For now, this will be my main use.
The latter half of the effect is very interesting, but I wonder if the opponent will go out of their way to use this card in certain situations. It's meaningless if you don't enter the battle phase.
I don't have much of a sense of stability, so I have a feeling that Gaia Knight-san will still work hard.
Gaianite-san or higher in situations where the opponent has two or more deployed. For now, this will be my main use.
The latter half of the effect is very interesting, but I wonder if the opponent will go out of their way to use this card in certain situations. It's meaningless if you don't enter the battle phase.
I don't have much of a sense of stability, so I have a feeling that Gaia Knight-san will still work hard.
戦士族大好き
2023/07/17 17:49
2023/07/17 17:49
クリムゾン・ノヴァ
2024/01/23 22:36
2024/01/23 22:36
Decks with "Gravity Warrior"
* is adopted as a key card.
● 2012-01-16 Unity Warrior Synchro & Xyz
● 2014-08-10 Jonouchi Deck [Gachi 4 Story 6]
● 2013-08-02 Put all the Stardust series
● 2013-03-09 Earn ads with sync! ? Increase supporters!
● 2013-11-24 Junk
● 2013-02-03 Vulture's Seriousness
● 2015-06-06 Synchrostruck + α (Seeking advice)
● 2013-09-04 Glory to Continuous Trap
● 2013-01-31 substitute injector
● 2014-02-07 Ultimate Immortality Synchro Kai
● 2014-01-06 Ultimate Immortality Synchro (Seek Opinion)
● 2013-03-23 Rokubu Jund (Original)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
PREMIUM PACK 14 | PP14-JP007 | 2012-03-17 | Secret |
Ranking and View Num
Rating Score Rank | 10,109 / 13,210 Cards |
---|---|
View Num | 27,598 |
Others
Japanese card name | グラヴィティ・ウォリアー |
---|
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